August 25th, 2008

farscape zhaan forest far

well that was an interesting day at work

I've been working at home a lot this summer, what with kids being ferried to various events and desire to cut down on commuting. I went in today, and it was my first day in the office in about a week and a half.

As I discovered, it was also the day that the business-wide reorganization hit many of the people who sit in the cubes around me. I'm not in their group any more, but I used to be and worked for many years with most of them.

One by one, people were called in to talk with the second level manager and learn their fate. Everyone, regardless of the result, was told they were free to take the rest of the day off. During the day, there was a lot of people standing around cubicles talking (myself included, as I caught up with folks after my mostly-absent summer).

In the end, around 10-20% of the people were told that there wasn't a place for them in the new organization. As people found out the result, they left, and the cubicle farm got quieter and quieter. By late afternoon, it was only me and a few stalwarts sitting in an ocean of empty cubes. A very weird day, indeed.

ETA: BTW, my job is fine. I found out my project and I survived the reorg about a week and a half ago....
yeff yahoo avatar

[writing] a slight change in plans

I'd planned to revise "When Crogdor Came Back", my current story in the Critters queue, and also get my Critters crits up to speed by doing 5 Critters crits. All this needed to be done by tomorrow, because "Crogdor" is scheduled to come up for critique on Wednesday.

However, the long weekend and general laziness have ensured that things won't quite be on that schedule. I'll still get the "Crogdor" revision done and updated in the queue, but it won't be coming up at Critters until September 10 (ie, after the holiday). The crits are proving to be the bottleneck. Another reason to do the crits at a constant rate (1/week), and not in bursts.

Not that it's an issue for anyone here, I'm just documenting my slackitude for all to see.

All other plans, including revising "The Dybbuk's Moll" for the Orycon writing workshop, proceed apace. "The Dybbuk's Moll"! I like that story - it's fun. In a tawdry, dirty, nasty, mean, magic and monsters, noir, way.